Visual Designer + Illustrator @ Xbox Cloud Gaming
Tools: Figma, Illustrator, Photoshop
Helped shape the visual and interaction language of Xbox Cloud Gaming through iconography, touch controls, and UI experimentation.
Updated 200+ icon system and expanded to 500+ fluent aligned assets.
Designed accessibility-focused contrast controls.
Created custom icon sets for 60+ games in collaboration with publishers.
Prototyped touch controls and interface patterns for cross-device gameplay.
Produced internal swag and visual assets for team engagement.