Visual Designer + Illustrator @ Xbox Cloud Gaming
Tools: Figma, Illustrator, Photoshop

Helped shape the visual and interaction language of Xbox Cloud Gaming through iconography, touch controls, and UI experimentation.

  • Updated 200+ icon system and expanded to 500+ fluent aligned assets.

  • Designed accessibility-focused contrast controls.

  • Created custom icon sets for 60+ games in collaboration with publishers.

  • Prototyped touch controls and interface patterns for cross-device gameplay.

  • Produced internal swag and visual assets for team engagement.

Icon System overview
Designed and scaled a Fluent-aligned icon system focused on clarity and consistency at small sizes. Modernized a legacy library into a cohesive visual language, improving legibility and overall polish across surfaces. Delivered 500+ icons to support a wide range of features, while establishing a clear style foundation to guide future growth.

Accessibility & Contrast Controls
Designed Enhanced contrast controls to improve readability and usability. Developed multiple states that would work across differnt game environments, colors and backgrounds.

Custom Game Icons
Created custom icon and control sets tailored to each game, balancing unique visual identity with platform consistency. Collaborated with publishers to translate game styles into simplified, readable icons and touch controls—adapting each set to feel part of the game while keeping functionality cohesive across the platform.

Touch Controls and Interaction
Designed and explored joystick and pull action functions that focused on comfort, responsiveness, and efficient use of screen space. Developed clear visual feedback for inputs to improve usability, and prototyped new control patterns to enhance gameplay across mobile and tablet experiences.

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Visual Design - Xbox Cloud Gaming

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Illustrations - Freelance